An interactive drawing game and my final project, I explored character design,
the entire Maya workflow (from modeling, retopo to two rigged and animated models),
development of game design and a game idea and finally, game play and game
The game is implemented within the game development platform Unity 3D, and
it is based on the kinect avatar system of Ruman
Filkov (Unity Asset Store).
Visit Vimeo for a more detailed video clip.